To echo a post I made in the 2026 Gaming Announcements thread:
My mind has been racing! What would this entail? The rumor is clearly labelled as a "Remake" whereas this Star Fox entry was labelled as a "New Entry" despite being an actual remake of a previous version.
It's just semantics, but the difference makes me wonder if this was misdirection on purpose. If Star Fox was a "new entry" but was a remake, then this remake of Ocarina of Time must be more than just a 1:1 rebuild of the game, right? I don't care either way. Even a 1:1 remaster of Ocarina of Time as it was on N64/3DS would make me happy - but that's not really going to sell many copies or bring enough intrigue.
What if they decided to change the formula up quite a bit? Is there a way to make Hyrule bigger and give it enough things to remain as interesting as it was? Do they make it "open air" like the later Zelda entries and allow you to go anywhere and do things in any order? How would that even work with the time travel mechanic?
There's probably a ton of different ways they could go about this. And while they can't please everyone, I wonder what they'll determine will please the majority! The prospect excites me. What does anyone else hope to see with a modern release of Ocarina of Time?
Personally, I just hope they meet and match the art direction OoT's been in. I don't want that to change, or be BotW style or any of that. I'll eat up whatever gameplay mechanics they decide to go with, but don't lose that classic middle-parted hair and anime style.
My mind has been racing! What would this entail? The rumor is clearly labelled as a "Remake" whereas this Star Fox entry was labelled as a "New Entry" despite being an actual remake of a previous version.
It's just semantics, but the difference makes me wonder if this was misdirection on purpose. If Star Fox was a "new entry" but was a remake, then this remake of Ocarina of Time must be more than just a 1:1 rebuild of the game, right? I don't care either way. Even a 1:1 remaster of Ocarina of Time as it was on N64/3DS would make me happy - but that's not really going to sell many copies or bring enough intrigue.
What if they decided to change the formula up quite a bit? Is there a way to make Hyrule bigger and give it enough things to remain as interesting as it was? Do they make it "open air" like the later Zelda entries and allow you to go anywhere and do things in any order? How would that even work with the time travel mechanic?
There's probably a ton of different ways they could go about this. And while they can't please everyone, I wonder what they'll determine will please the majority! The prospect excites me. What does anyone else hope to see with a modern release of Ocarina of Time?
Personally, I just hope they meet and match the art direction OoT's been in. I don't want that to change, or be BotW style or any of that. I'll eat up whatever gameplay mechanics they decide to go with, but don't lose that classic middle-parted hair and anime style.